(AudioLink) Audio Portal 3D Shader (Unity/VRC)
$10
$10
https://schema.org/InStock
usd
Poof
Visit VRChat Demo World: https://vrchat.com/home/world/wrld_9ec1ba19-e9a0-4296-b8ab-0bed6e02f1b8
Includes:
- World Assets:
- PC Version
- Quest Version
- Prepackaged UI / Prefabs to control the shader
- Scene Examples
Compatibility:
-
VRC Compatible!
- Compatible with ONLY world projects!
- Requires AudioLink!
- Get AudioLink here if you are using a non-VRC project!: https://github.com/llealloo/vrc-udon-audio-link/releases
- VRC Creator Companion has an option to install AudioLink in the project settings.
- AudioLink "readback" option must be enabled for VRC world projects
- Built-In Render Pipeline
- Shaders move locally with Unity game objects
- World assets come with scripts that controls the shader.
Main Features / Customizations:
- Color Selection: Shader supports a selection of 2 colors
- Quality: Control the quality and performance of the shader
- Brightness: Control the brightness of the colored blocks
- Warping: Bend and warp the tunnel path
- Rotation: Rotate the shader direction if needed (In shader settings)
- Scale: Scale the shader size if needed (In shader settings)
VRChat World Setup (IN THIS ORDER!):
- In Creator Companion, install the newest version of AudioLink to your project.
- Inside project, goto Window > TextMeshPro > Import TMP Essential Resources
- Import world package (AudioPixels_World.unitypackage)
- Within the newly imported files is a prefab. Drag and drop this into your world, there is also an example scene if you need a working example
- Add the AudioLink asset if it is not in the scene already. (Found at /Packages/AudioLink/Runtime/AudioLink)
- Click on the Audiolink object once it is in your scene and in the Inspector, enable readback.
- Inside the AudioPortal object hierarchy is a 'Shader' object. This 'Shader' object has a script, drag the AudioLink object into the 'AudioLink Component' field inside that script
- On that same script is a toggle to enable quest mode, this option only takes effect on start.
Terms and Conditions:
- Use in public worlds is allowed.
- This is a non-refundable purchase.
- Resale or redistribution of this asset, is strictly prohibited.
- You are not allowed to claim this asset as your own, edited or not.
A customizable Unity AudioLink shader, great for VRChat!
Add to wishlist