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$10

(AudioLink) Audio Pixels 3D Shader (Unity/VRC)

2 ratings
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(AudioLink) Audio Pixels 3D Shader (Unity/VRC)

$10
2 ratings

Visit VRChat Demo World: https://vrchat.com/home/world/wrld_9ec1ba19-e9a0-4296-b8ab-0bed6e02f1b8

Includes:

  • World Assets:
    • PC Version
    • Quest Version
    • Prepackaged UI / Prefabs to control the shader
    • Scene Examples
  • Avatar Assets:
    • Avatar Glasses Version
    • Handheld Version

Compatibility:

  • VRC Compatible!
    • Compatible with avatar and world projects
  • Requires AudioLink!
  • Built-In Render Pipeline
  • Shaders move locally with Unity game objects
  • World assets come with scripts that controls the shader.

Main Features / Customizations:

  • Color Selection: Shader supports the selection of 2 colors
  • Quality Control: Balance the shader for the perfect balance of quality and performance
  • Lighting Control: Configure the brightness audio effects
  • Speed Control: Control the speed/intensity of the audio effects.
  • Shape Control: Change the overall shape of the shader
  • Edges Control: Change how curved the cube edges are
  • Scale Control: Change size of the shader
  • Rotation Control: Rotate or reposition the shader manually if needed (Avatar Version Only)

VRChat World Setup (IN THIS ORDER!):

  • In Creator Companion, install the newest version of AudioLink to your project.
  • Inside project, goto Window > TextMeshPro > Import TMP Essential Resources
  • Import world package (AudioPixels_World.unitypackage)
  • Within the newly imported files is a prefab. Drag and drop this into your world, there is also an example scene if you need a working example
  • Add the AudioLink asset if it is not in the scene already. (Found at /Packages/AudioLink/Runtime/AudioLink)
  • Click on the Audiolink object once it is in your scene and in the Inspector, enable readback.
  • Inside the AudioPixels object hierarchy is a 'Shader' object. This 'Shader' object has a script, drag the AudioLink object into the 'AudioLink Component' field inside that script
  • On that same script is a toggle to enable quest mode, this option only takes effect on start.

Terms and Conditions:

  • Use on public models is allowed.
  • This is a non-refundable purchase.
  • Resale or redistribution of this asset, is strictly prohibited.
  • You are not allowed to claim this asset as your own, edited or not.
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A customizable Unity AudioLink shader pack, great for VRChat!

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